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# GraphicsMagick Programming Interfaces
GraphicsMagick is a robust collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats including GIF, JPEG, PNG, PDF, and Photo CD. With GraphicsMagick you can create GIFs dynamically making it suitable for Web applications. You can also resize, rotate, sharpen, color reduce, or add special effects to an image and save your completed work in the same or differing image format.
Keywords: GraphicsMagick, Image Magick, Image Magic, PerlMagick, Perl Magick, Perl Magic, image processing, software development, image, software, Magick++

GraphicsMagick capabilities may be accessed from many languages and scripting environments via programming APIs as shown in the following table:

Language | Description
--- | ---
C Core | C language API for the lowest-level core programming interface.
C Wand | C language API for the mid-level Wand API programming interface.
C++ | Magick++ provides an abstract object-oriented C++ interface.
Go | Native Go binding to GraphicsMagick's MagickWand C API
Lua | GraphicsMagick for Lua interfaces to GraphicsMagick's Wand API.
node.js | Graphicsmagick for node.js provides server-side support for Javascript programming with node.js.
PHP | Gmagick provides a small and fast extension for PHP.
Perl | PerlMagick provides an object-oriented Perl interface.
Python | PgMagick provides the power and ease of the C++ API, but in Python.
Redis Module | Image processing via redis APIs
Ruby (RMagick) | RMagick provides a native Ruby language extension
Ruby (MiniMagick) | MiniMagick provides a Ruby language extension via a command line wrapper.
Tcl/Tk | TclMagick provides a scripting environment based on Tcl or Tcl/Tk.
GraphicsMagick .NET | GraphicsMagick.NET by Dirk Lemstra provides a Windows .NET programming interface, allowing use of GraphicsMagick features via a stand-alone package.
Windows OLE | The ImageMagickObject OLE control supports utility-style access via a COM+ object.

Some of these languages and scripting environments are supported by the GraphicsMagick Group while others are developed and supported by third parties.

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