////////////////////////////////////////////////////////////////////////////////
//
// Code::Blocks new project wizard script
//
// Project: Static Library
// Author:  Yiannis Mandravellos
//
////////////////////////////////////////////////////////////////////////////////


function BeginWizard()
{
    local wiz_type = Wizard.GetWizardType();

    if (wiz_type == wizProject)
    {
        local intro_msg = _("Welcome to the new static library wizard!\n") +
                          _("This wizard will guide you to create a new static library.\n\n") +
                          _("When you're ready to proceed, please click \"Next\"...");

        Wizard.AddInfoPage(_T("StaticLibIntro"), intro_msg);
        Wizard.AddProjectPathPage();
        Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
    }
    else if (wiz_type == wizTarget)
    {
        local intro_msg = _("Welcome to the new static library build target wizard!\n") +
                          _("This wizard will guide you to create a new static library build target.\n\n") +
                          _("When you're ready to proceed, please click \"Next\"...");

        Wizard.AddInfoPage(_T("StaticLibIntro"), intro_msg);
        Wizard.AddBuildTargetPage(_T(""), false, true, _T(""), _T("*"), true);
    }
    else
        print(wiz_type);
}

function GetFilesDir()
{
    local result = _T("staticlib/files");
    return result;
}

function SetupProject(project)
{
    // Debug build target
    local target = project.GetBuildTarget(Wizard.GetDebugName());
    if (!IsNull(target))
    {
        WarningsOn(target, Wizard.GetCompilerID());
        SetupTarget(target, true);
    }

    // Release build target
    target = project.GetBuildTarget(Wizard.GetReleaseName());
    if (!IsNull(target))
    {
        WarningsOn(target, Wizard.GetCompilerID());
        SetupTarget(target, false);
    }

    return true;
}

function SetupTarget(target, is_debug)
{
    if (IsNull(target))
        return false;

    target.SetTargetType(ttStaticLib);

    if (is_debug)
    {
        // enable debugging symbols for this target
        // DebugSymbolsOn(target, Wizard.GetTargetCompilerID()); // TODO: doesn't seem to work?
        DebugSymbolsOn(target, Wizard.GetCompilerID());
        target.SetOutputFilename(Wizard.GetDebugOutputDir() + target.SuggestOutputFilename());
    }
    else
    {
        // enable optimizations for this target
        // OptimizationsOn(target, Wizard.GetTargetCompilerID()); // TODO: doesn't seem to work?
        OptimizationsOn(target, Wizard.GetCompilerID());
        target.SetOutputFilename(Wizard.GetReleaseOutputDir() + target.SuggestOutputFilename());
    }

    if (Wizard.GetWizardType() == wizTarget)
        target.SetOutputFilename(Wizard.GetTargetOutputDir() + target.SuggestOutputFilename());

    return true;
}
