/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <iosfwd>
#include <iterator>
#include <map>
#include <set>
#include <stdexcept>
#include <string>
#include <type_traits>
#include <typeindex>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <vector>

#include <folly/Demangle.h>
#include <folly/FBVector.h>
#include <folly/MapUtil.h>
#include <folly/Memory.h>
#include <folly/Optional.h>
#include <folly/Range.h>
#include <folly/Utility.h>
#include <folly/container/F14Map-fwd.h>
#include <folly/container/F14Set-fwd.h>
#include <folly/container/heap_vector_types.h>
#include <folly/experimental/Bits.h>
#include <folly/hash/Hash.h>
#include <folly/lang/Bits.h>
#include <folly/sorted_vector_types.h>
#include <thrift/lib/cpp2/frozen/FixedSizeStringHash.h>
#include <thrift/lib/cpp2/frozen/FrozenMacros.h>
#include <thrift/lib/cpp2/frozen/HintTypes.h>
#include <thrift/lib/cpp2/frozen/Traits.h>
#include <thrift/lib/cpp2/frozen/schema/MemorySchema.h>
#include <thrift/lib/thrift/gen-cpp2/frozen_types.h>

namespace apache {
namespace thrift {
namespace frozen {
/**
 *          \__  __/             \__  __/             \__  __/
 *          /_/  \_\             /_/  \_\             /_/  \_\
 *           _\/\/_               _\/\/_               _\/\/_
 *      __/\_\_\/_/_/\__     __/\_\_\/_/_/\__     __/\_\_\/_/_/\__
 *        \/ /_/\_\ \/         \/ /_/\_\ \/         \/ /_/\_\ \/
 *          __/\/\__             __/\/\__             __/\/\__
 *          \_\  /_/             \_\  /_/             \_\  /_/
 *          /      \             /      \             /      \
 *
 * Frozen is a library for storing a serialized representation of a thrift
 * structure with an associated schema, allowing the serialized representation
 * to be used in-place, without deserializing any more data than is needed.
 * These are especially useful for memory-mapped persistent structures.
 *
 * Every value in a frozen structure is stored in a sequence of bits in memory.
 * The layout of the data is computed by recursively visiting all fields of all
 * sub-structures, measuring how much space is needed to store each value.
 *
 * Sizes from one layout to the next may vary based on the distribution of
 * values. In particular, integers are encoded using the smallest binary
 * representation possible for accurately representing the integer values.
 *
 * Variable-length structures such as vectors and strings are stored immediately
 * after the root object, recursively. These areas are referenced with relative
 * addresses, so the entire frozen subtree can freely be relocated in memory.
 *
 * -Tom Jackson
 */
typedef uint8_t byte;

class LoadRoot;

/**
 * Simply represents an indented line separator for use in debugging
 */
struct DebugLine {
  int level;
  explicit DebugLine(int _level) : level(_level) {}
};

std::ostream& operator<<(std::ostream& os, DebugLine dl);

/**
 * The layout position of a field within a structure.
 */
struct FieldPosition {
  int32_t offset; // byte offset from owning structure's start
  int32_t bitOffset; // bit offset from owning structure's start
  explicit FieldPosition(int32_t _offset = 0, int32_t _bitOffset = 0)
      : offset(_offset), bitOffset(_bitOffset) {
    DCHECK(!offset || !bitOffset);
  }
};

/**
 * The relative position of an an object from the layout root, with bit
 * granularity.
 */
struct LayoutPosition {
  /**
   * The object will be laid out starting 'bitOffset' bits past 'start' bytes
   * past the layout root. 'bitOffset' may exceed 8.
   */
  size_t start;
  size_t bitOffset;

  /**
   * Given a structure starting at *this, return the LayoutPosition of one of
   * its fields.
   */
  LayoutPosition operator()(FieldPosition f) const {
    return {start + f.offset, bitOffset + f.bitOffset};
  }

  int64_t byteOffset(LayoutPosition that) const {
    return static_cast<int64_t>(start) - static_cast<int64_t>(that.start);
  }
};

/**
 * Absolute target position in memory for freezing an object, with bit
 * granularity.
 */
struct FreezePosition {
  /**
   * The object will be frozen starting at 'bitOffset' bits past 'start'.
   * 'bitOffset' may exceed 8.
   */
  byte* start;
  size_t bitOffset;

  /**
   * Given a structure starting at *this, return the FreezePosition of one of
   * its fields.
   */
  FreezePosition operator()(FieldPosition f) const {
    return {start + f.offset, bitOffset + f.bitOffset};
  }

  int64_t byteOffset(FreezePosition that) const {
    return static_cast<int64_t>(start - that.start);
  }
};

/**
 * Absolute position in memory for viewing an object, with bit
 * granularity.
 */
struct ViewPosition {
  /**
   * The object to view is located 'bitOffset' bits past 'start'.
   * 'bitOffset' may exceed 8.
   */
  const byte* start;
  size_t bitOffset;
  ViewPosition operator()(FieldPosition f) const {
    return {start + f.offset, bitOffset + f.bitOffset};
  }

  ViewPosition operator()(int64_t bytes) const { return {start + bytes, 0}; }

  int64_t toBits() const noexcept {
    return reinterpret_cast<int64_t>(start) * 8 + bitOffset;
  }

  inline bool operator==(const ViewPosition& that) const noexcept {
    return toBits() == that.toBits();
  }

  inline bool operator!=(const ViewPosition& that) const noexcept {
    return toBits() != that.toBits();
  }
};

/**
 * LayoutBase is the common base of all layouts, which will specialize
 * Layout<T>.  Layout<T> represents all information needed to specify the layout
 * of a frozen representation of T in memory. This usually includes the size of
 * the object in bytes (or bits) and sufficient information for accessing any
 * fields, given a ViewPosition and a field.
 */
struct LayoutBase {
  /**
   * The number of bytes occupied by this layout. If this layout was not
   * inlined, this also includes enough bytes to store 'bits' bits. If this is
   * inlined, size will be zero, and any bits for this layout will be allocated
   * in the parent struct's layout.
   */
  size_t size = 0;
  /**
   * Number of bits stored within this object.
   */
  size_t bits = 0;
  /**
   * Indicates that this type's fields are laid out relative to its parent's
   * layout.
   */
  bool inlined = false;
  std::type_index type;

  /**
   * Default constructor: Initializes a fully usable zero-byte layout. A view of
   * such a layout will always produce a default value. This is especially
   * needed for representing fields which were not present in a serialized
   * structure.
   */
  explicit LayoutBase(std::type_index _type) : type(std::move(_type)) {}

  /**
   * Internal: Updates the size of this structure according the the result of a
   * layout attempt. Returns true iff another pass of layout will be needed.
   */
  bool resize(FieldPosition after, bool inlined);

  /**
   * Convenience function for placing the first field for layout.
   */
  FieldPosition startFieldPosition() const {
    uint32_t offset = folly::to_narrow(inlined ? 0 : (bits + 7) / 8);
    return FieldPosition(folly::to_signed(offset));
  }

  /**
   * Indicates that this layout requires no storage, so saving and freezing may
   * be skipped
   */
  bool empty() const { return !size && !bits; }

  virtual ~LayoutBase() {}

  /**
   * Clears the layout back to a zero-byte layout, recursively.
   */
  virtual void clear();

  /**
   * Prints a description of this layout to the given stream, recursively
   */
  virtual void print(std::ostream& os, int level) const;

  /**
   * Populates a 'layout' with a description of this layout in the context of
   * 'schema'. Child classes must implement.
   */
  template <typename SchemaInfo>
  void save(
      typename SchemaInfo::Schema&,
      typename SchemaInfo::Layout& layout,
      typename SchemaInfo::Helper&) const {
    layout.setSize(size);
    // TODO: declare bits as int16_t instead of casting it
    layout.setBits(folly::to_narrow(folly::to_signed(bits)));
  }

  /**
   * Populates this layout from the description stored in 'layout' in the
   * context of 'schema'. Child classes must implement.
   */
  template <typename SchemaInfo>
  void load(
      const typename SchemaInfo::Schema&,
      const typename SchemaInfo::Layout& layout,
      LoadRoot&) {
    size = layout.getSize();
    bits = layout.getBits();
  }

  template <typename K>
  static size_t hash(const K& key) {
    return std::hash<K>()(key);
  }

 protected:
  LayoutBase(const LayoutBase&) = default;
  LayoutBase(LayoutBase&&) = default;
};

template <class T, class = void>
struct Layout : public LayoutBase {
  static_assert(
      sizeof(T) == 0,
      "Objects of this type cannot be frozen yet.\n"
      "Be sure to 'frozen2' cpp option was enabled and "
      "'#include \"..._layouts.h\"'");
};

std::ostream& operator<<(std::ostream& os, const LayoutBase& layout);

/**
 * FieldBase (with concrete implementations provided by Field<T,...>) represents
 * a field within a layout. This includes both its position within the parent
 * struct and the actual layout of the child value.
 *
 * Each field hosts a unique layout which is minimal for storing all values
 * within this field. As an example, a struct with many int fields will have a
 * specialized layout for *each* field, allowing these fields to be sized
 * differently depending on the range of their values.
 *
 * Usually instantiated like:
 *   template<>
 *   class Layout<Person> : LayoutBase {
 *     Field<std::string> name
 *     Layout() : name(1) {}
 *     ...
 *    };
 *
 * Fields require IDs to be specified for versioning.
 */
struct FieldBase {
  /**
   * Thrift field key of this field
   */
  const int16_t key;
  /**
   * Offset of this field within the parent struct
   */
  FieldPosition pos;
  const char* name;

  explicit FieldBase(int16_t _key, const char* _name)
      : key(_key), name(_name) {}
  virtual ~FieldBase() {}

  virtual void clear() = 0;
};

template <class T, class Layout = Layout<typename std::decay<T>::type>>
struct Field final : public FieldBase {
  Layout layout;

  explicit Field(int16_t _key, const char* _name) : FieldBase(_key, _name) {}

  /**
   * Prints a description of this layout to the given stream, recursively.
   */
  void print(std::ostream& os, int level) const {
    os << DebugLine(level) << name;
    if (pos.offset) {
      os << " @ offset " << pos.offset;
    } else if (pos.bitOffset) {
      os << " @ bit " << pos.bitOffset;
    } else {
      os << " @ start";
    }
    layout.print(os, level + 1);
  }

  /**
   * Clears this subtree's layout, changing the layout to 0 bytes.
   */
  void clear() override { layout.clear(); }

  /**
   * Populates the layout information for this field from the description of
   * this field in the parent layout, identified by key.
   */
  template <typename SchemaInfo>
  void load(
      const typename SchemaInfo::Schema& schema,
      const typename SchemaInfo::Field& field,
      LoadRoot& root) {
    auto offset = field.getOffset();
    if (offset < 0) {
      pos.bitOffset = -offset;
    } else {
      pos.offset = offset;
    }
    this->layout.template load<SchemaInfo>(
        schema, schema.getLayoutForField(field), root);
  }

  /**
   * Recursively stores the layout information for this field, including both
   * field offset information and the information for the contained layout.
   */
  template <typename SchemaInfo>
  void save(
      typename SchemaInfo::Schema& schema,
      typename SchemaInfo::Layout& parent,
      typename SchemaInfo::Helper& helper) const {
    if (this->layout.empty()) {
      return;
    }

    typename SchemaInfo::Field field;
    field.setId(key);
    // TODO: declare offset as int16_t instead of using folly::to_narrow
    if (pos.bitOffset) {
      field.setOffset(folly::to_narrow(-pos.bitOffset));
    } else {
      field.setOffset(folly::to_narrow(pos.offset));
    }

    typename SchemaInfo::Layout myLayout;
    this->layout.template save<SchemaInfo>(schema, myLayout, helper);
    field.setLayoutId(helper.add(std::move(myLayout)));
    parent.addField(std::move(field));
  }
};

/**
 * A view of an unqualified field of a Frozen object. It provides a consistent
 * interface between Frozen and Thrift.
 */
template <typename T>
class FieldView {
 public:
  using value_type = T;

  explicit FieldView(T value) : value_(value) {}

  bool is_set() const noexcept { return true; }

  bool has_value() const noexcept { return true; }

  T value() const noexcept { return value_; }

  const T& operator*() const noexcept { return value_; }

  const T* operator->() const noexcept { return &value_; }

 private:
  T value_;
};

/**
 * Views (which all inherit from ViewBase) represent a view of a frozen object
 * for use. Note that the storage of the layout used by a view must be managed
 * separately.
 */
template <class Self, class Layout, class T>
class ViewBase {
 protected:
  /**
   * Unowned pointer to the layout of this object.
   */
  const Layout* layout_;
  /**
   * Position in memory to view.
   */
  ViewPosition position_;

  static const Layout* defaultLayout() {
    static Layout layout;
    return &layout;
  }

 public:
  ViewBase() : layout_(defaultLayout()), position_({nullptr, 0}) {}

  ViewBase(const Layout* layout, ViewPosition position)
      : layout_(layout), position_(position) {}

  explicit operator bool() const {
    return position_.start && !layout_->empty();
  }

  ViewPosition getPosition() const { return position_; }

  /**
   * thaw this object back into its original, mutable representation.
   */
  T thaw() const {
    T ret;
    layout_->thaw(position_, ret);
    return ret;
  }
};

/*
 * thaw() either thaws a view or passes through the input if the value is an
 * eagerly thawed type.
 */
template <class Self, class Layout, class T>
T thaw(const ViewBase<Self, Layout, T>& view) {
  return view.thaw();
}

template <class T>
T thaw(T value) {
  return value;
}

/**
 * Internal utility for recursively maximizing child fields.
 *
 * Lays out 'field' at position 'fieldPos', then recurse into the field value
 * to adjust 'field.layout'.
 */
template <class T, class Layout>
FieldPosition maximizeField(FieldPosition fieldPos, Field<T, Layout>& field) {
  auto& layout = field.layout;
  bool inlineBits = layout.size == 0;
  FieldPosition nextPos = fieldPos;
  if (inlineBits) {
    //  candidate for inlining, place at offset zero and continue
    FieldPosition inlinedField(0, fieldPos.bitOffset);
    FieldPosition after = layout.maximize();
    if (after.offset) {
      // consumed full bytes for layout, can't be inlined
      inlineBits = false;
    } else {
      // only consumed bits, layout at bit offset
      layout.resize(after, true);
      field.pos = inlinedField;

      uint32_t bits = folly::to_narrow(layout.bits);
      nextPos.bitOffset += bits;
    }
  }
  if (!inlineBits) {
    FieldPosition normalField(fieldPos.offset, 0);
    FieldPosition after = layout.maximize();
    layout.resize(after, false);
    field.pos = normalField;
    uint32_t size = folly::to_narrow(layout.size);
    nextPos.offset += size;
  }
  return nextPos;
}

/**
 * The maximumally sized layout for type T. That is, the layout which can
 * accommodate all values of type T, as opposed to only a particular example
 * value.
 */
template <class T>
Layout<T> maximumLayout() {
  Layout<T> layout;
  // layout all fields, recursively
  layout.resize(layout.maximize(), false);
  // layout once again to reflect now-uninlined fields
  layout.resize(layout.maximize(), false);
  return layout;
}

class FieldCycleHolder {
 public:
  template <class T, class D>
  Field<T>* pushCycle(
      std::unique_ptr<Field<T>, D>& owned, int16_t key, const char* name) {
    auto& slot = cyclicFields_[typeid(T)];
    if (slot.refCount++ == 0) {
      if (!owned) {
        owned = std::make_unique<Field<T>>(key, name);
      }
      slot.field = owned.get();
    }
    CHECK(slot.field);
    return static_cast<Field<T>*>(slot.field);
  }

  template <class T, class D>
  void popCycle(std::unique_ptr<Field<T>, D>& owned) {
    auto& slot = cyclicFields_[typeid(T)];
    if (--slot.refCount == 0) {
      CHECK(owned != nullptr);
      CHECK(owned.get() == slot.field);
      slot.field = nullptr;
    } else {
      CHECK(owned == nullptr);
    }
  }

  template <class T>
  Field<T>* pushCycle(
      std::shared_ptr<Field<T>>& owned, int16_t key, const char* name) {
    auto& slot = cyclicFields_[typeid(T)];
    if (slot.refCount++ == 0) {
      if (!owned) {
        owned = std::make_shared<Field<T>>(key, name);
      }
      slot.field = owned.get();
    }
    CHECK(slot.field);
    return static_cast<Field<T>*>(slot.field);
  }

  template <class T>
  void popCycle(std::shared_ptr<Field<T>>& owned) {
    auto& slot = cyclicFields_[typeid(T)];
    if (--slot.refCount == 0) {
      CHECK(owned != nullptr);
      CHECK(owned.get() == slot.field);
      slot.field = nullptr;
    } else {
      CHECK(owned == nullptr);
    }
  }

  template <class T>
  void updateCycle(std::shared_ptr<Field<T>>& owned) {
    CHECK(owned != nullptr);
    auto& slot = cyclicFields_[typeid(T)];
    // only the first one can update, otherwise we have no way to inform others
    CHECK_EQ(slot.refCount, 1);
    slot.field = owned.get();
  }

 private:
  struct SharedField {
    FieldBase* field = nullptr;
    size_t refCount = 0;
  };
  std::unordered_map<std::type_index, SharedField> cyclicFields_;
};

/**
 * LayoutRoot calculates the layout necessary to store a given object,
 * recursively. The logic of layout should closely match that of freezing.
 */
class LayoutRoot : public FieldCycleHolder {
  LayoutRoot() {}
  /**
   * Lays out a given object from the root, repeatedly running layout until a
   * fixed point is reached.
   */
  template <class T>
  size_t doLayout(const T& root, Layout<T>& _layout, size_t& resizes) {
    for (resizes = 0; resizes < 1000; ++resizes) {
      resized_ = false;
      cursor_ = _layout.size;
      auto after = _layout.layout(*this, root, {0, 0});
      resized_ = _layout.resize(after, false) || resized_;
      if (!resized_) {
        return cursor_ + kPaddingBytes;
      }
      // clear the trackers to restart graph traversal
      sharedFields_.clear();
      positions_.clear();
    }
    assert(false); // layout should always reach a fixed point.
    return 0;
  }

 public:
  /**
   * Padding is added to the end of the frozen region because packed ints end up
   * inflating memory access when reading/writing. Without padding, a read of
   * the last bit of an integer at the end of the layout would read up to 8
   * additional bytes if the field was declared as an int64_t.
   */
  static constexpr size_t kPaddingBytes = 8;
  static constexpr size_t kMaxAlignment = 8;

  /**
   * Adjust 'layout' so it is sufficient for freezing root, and return the total
   * number of bytes needed to store this object.
   */
  template <class T>
  static size_t layout(const T& root, Layout<T>& layout) {
    size_t resizes;
    return LayoutRoot().doLayout(root, layout, resizes);
  }

  /**
   * Adjust 'layout' so it is sufficient for freezing root, providing upper
   * bound storage size estimate and indication of whether the layout changed.
   */
  template <class T>
  static void layout(
      const T& root, Layout<T>& layout, bool& layoutChanged, size_t& size) {
    LayoutRoot layoutRoot;
    size_t resizes;
    size = layoutRoot.doLayout(root, layout, resizes);
    layoutChanged = resizes > 0;
  }

  /**
   * Internal utility for recrusively laying out child fields.
   *
   * Lays out 'field' at position 'fieldPos', then recurse into the field value
   * to adjust 'field.layout'.
   */
  template <class T, class Layout, class Arg>
  FieldPosition layoutField(
      LayoutPosition self,
      FieldPosition fieldPos,
      Field<T, Layout>& field,
      const Arg& value) {
    auto& _layout = field.layout;
    bool inlineBits = _layout.size == 0;
    FieldPosition nextPos = fieldPos;
    if (inlineBits) {
      //  candidate for inlining, place at offset zero and continue from 'self'
      FieldPosition inlinedField(0, fieldPos.bitOffset);
      FieldPosition after = _layout.layout(*this, value, self(inlinedField));
      if (after.offset) {
        // consumed full bytes for layout, can't be inlined
        inlineBits = false;
      } else {
        // only consumed bits, layout at bit offset
        resized_ = _layout.resize(after, true) || resized_;
        if (!_layout.empty()) {
          field.pos = inlinedField;
          uint32_t bits = folly::to_narrow(_layout.bits);
          nextPos.bitOffset += bits;
        }
      }
    }
    if (!inlineBits) {
      FieldPosition normalField(fieldPos.offset, 0);
      FieldPosition after = _layout.layout(*this, value, self(normalField));
      resized_ = _layout.resize(after, false) || resized_;
      if (!_layout.empty()) {
        field.pos = normalField;
        uint32_t size = folly::to_narrow(_layout.size);
        nextPos.offset += size;
      }
    }
    return nextPos;
  }

  template <class T, class Layout>
  FieldPosition layoutOptionalField(
      LayoutPosition self,
      FieldPosition fieldPos,
      Field<folly::Optional<T>, Layout>& field,
      optional_field_ref<const T&> ref) {
    return layoutField(
        self, fieldPos, field, ref ? folly::make_optional(*ref) : folly::none);
  }

  /**
   * Simulates appending count bytes, returning their offset (in bytes) from
   * origin.
   */
  size_t layoutBytesDistance(size_t origin, size_t count, size_t align) {
    assert(0 == (align & (align - 1)));
    if (count == 0) {
      return 0;
    }
    if (cursor_ < origin) {
      cursor_ = origin;
    }
    // assume worst case alignment is hit when we're actually freezing
    cursor_ += align - 1;
    auto worstCaseDistance = cursor_ - origin;
    cursor_ += count;
    return worstCaseDistance;
  }

  template <typename T>
  void shareField(const T* ptr, std::shared_ptr<Field<T>> field) {
    assert(sharedFieldOf(ptr) == nullptr);
    auto key = reinterpret_cast<uintptr_t>(ptr);
    sharedFields_[key] = field;
  }

  template <typename T>
  std::shared_ptr<Field<T>> sharedFieldOf(const T* ptr) const {
    auto key = reinterpret_cast<uintptr_t>(ptr);
    auto it = sharedFields_.find(key);
    return it != sharedFields_.end()
        ? std::dynamic_pointer_cast<Field<T>>(it->second)
        : nullptr;
  }

  template <typename T>
  void registerLayoutPosition(const T* ptr, LayoutPosition pos) {
    auto key = reinterpret_cast<uintptr_t>(ptr);
    DCHECK_EQ(positions_.count(key), 0);
    positions_[key] = pos;
  }

  template <typename T>
  const LayoutPosition* layoutPositionOf(const T* ptr) const {
    auto key = reinterpret_cast<uintptr_t>(ptr);
    auto it = positions_.find(key);
    return it == positions_.end() ? nullptr : &it->second;
  }

 protected:
  bool resized_;
  size_t cursor_;
  std::unordered_map<uintptr_t, std::shared_ptr<FieldBase>> sharedFields_;
  std::unordered_map<uintptr_t, LayoutPosition> positions_;
};

/**
 * LayoutException is thrown if freezing is attempted without a sufficient
 * layout
 */
class FOLLY_EXPORT LayoutException : public std::length_error {
 public:
  LayoutException()
      : std::length_error("Existing layouts insufficient for this object") {}
};

/**
 * LayoutTypeMismatch is thrown if the type of a field is incompatible with the
 * type specified in a schema. This may be relaxed by setting
 * 'schema.relaxTypeChecks'.
 */
class FOLLY_EXPORT LayoutTypeMismatchException : public std::logic_error {
 public:
  LayoutTypeMismatchException(
      const std::string& expected, const std::string& actual)
      : std::logic_error(
            "Layout for '" + expected + "' loaded from layout of '" + actual +
            "'") {}
};

/**
 * FreezeRoot freezes a root object according to the given layout. Storage
 * management is defined by a child class of FreezeRoot.
 */
class FreezeRoot {
 protected:
  std::unordered_map<uintptr_t, FreezePosition> positions_;

  template <class T>
  typename Layout<T>::View doFreeze(const Layout<T>& layout, const T& root) {
    folly::MutableByteRange range, tail;
    size_t dist;
    appendBytes(nullptr, layout.size, range, dist, 1);
    layout.freeze(*this, root, {range.begin(), 0});
    appendBytes(range.end(), LayoutRoot::kPaddingBytes, tail, dist, 1);
    return layout.view({range.begin(), 0});
  }

 public:
  virtual ~FreezeRoot() {}

  /**
   * Internal utility for recursing into child fields.
   *
   * Freezes 'value' into a 'field' of an object located at 'self'.
   */
  template <class T, class Layout, class Arg>
  void freezeField(
      FreezePosition self, const Field<T, Layout>& field, const Arg& value) {
    field.layout.freeze(*this, value, self(field.pos));
  }

  template <class T, class Layout>
  void freezeOptionalField(
      FreezePosition self,
      const Field<folly::Optional<T>, Layout>& field,
      optional_field_ref<const T&> ref) {
    freezeField(self, field, ref ? folly::make_optional(*ref) : folly::none);
  }

  /**
   * Helpers to freeze reference nodes. Note the difference between unique_ptr
   * and shared_ptr, see the comments of shouldLayout() in LayoutRoot class
   */
  template <typename T>
  const FreezePosition* freezePositionOf(const T* ptr) const {
    auto key = reinterpret_cast<uintptr_t>(ptr);
    auto it = positions_.find(key);
    return it == positions_.end() ? nullptr : &it->second;
  }

  template <typename T>
  void registerFreezePosition(const T* ptr, FreezePosition pos) {
    auto key = reinterpret_cast<uintptr_t>(ptr);
    DCHECK_EQ(positions_.count(key), 0);
    positions_[key] = pos;
  }

  /**
   * Appends bytes to the store, setting an output range and a distance from a
   * given origin.
   */
  void appendBytes(
      byte* origin,
      size_t n,
      folly::MutableByteRange& range,
      size_t& distance,
      size_t align) {
    doAppendBytes(origin, n, range, distance, align);
  }

 private:
  virtual void doAppendBytes(
      byte* origin,
      size_t n,
      folly::MutableByteRange& range,
      size_t& distance,
      size_t align) = 0;
};

inline size_t alignBy(size_t start, size_t alignment) {
  return ((start - 1) | (alignment - 1)) + 1;
}

/**
 * A FreezeRoot that writes to a given ByteRange
 */
class ByteRangeFreezer final : public FreezeRoot {
 protected:
  explicit ByteRangeFreezer(folly::MutableByteRange& write) : write_(write) {}

 public:
  template <class T>
  static typename Layout<T>::View freeze(
      const Layout<T>& layout, const T& root, folly::MutableByteRange& write) {
    ByteRangeFreezer freezer(write);
    auto view = freezer.doFreeze(layout, root);
    return view;
  }

 private:
  void doAppendBytes(
      byte* origin,
      size_t n,
      folly::MutableByteRange& range,
      size_t& distance,
      size_t alignment) override;

  folly::MutableByteRange& write_;
};

/**
 * The root that manage the referred fields at load time
 */
class LoadRoot : public FieldCycleHolder {
 public:
  LoadRoot() {}
};

template <typename T, typename SchemaInfo = schema::SchemaInfo>
void saveRoot(const Layout<T>& layout, typename SchemaInfo::Schema& schema) {
  typename SchemaInfo::Helper helper(schema);
  typename SchemaInfo::Layout myLayout;
  layout.template save<SchemaInfo>(schema, myLayout, helper);
  schema.setRootLayoutId(std::move(helper.add(std::move(myLayout))));
}

template <typename T, typename SchemaInfo = schema::SchemaInfo>
void loadRoot(Layout<T>& layout, const typename SchemaInfo::Schema& schema) {
  LoadRoot root;
  layout.template load<SchemaInfo>(schema, schema.getRootLayout(), root);
}

struct Holder {
  virtual ~Holder() {}
};

template <class T>
struct HolderImpl : public Holder {
  explicit HolderImpl(const T& t) : t_(t) {}
  explicit HolderImpl(T&& t) : t_(std::move(t)) {}
  T t_;
};

/**
 * Bundled simply subclasses a given class and supports holding objects depended
 * upon by the Base object.
 */
template <class Base>
class Bundled : public Base {
 public:
  Bundled() {}
  Bundled(Bundled&&) = default;
  explicit Bundled(Base&& base) : Base(std::move(base)) {}
  explicit Bundled(const Base& base) : Base(base) {}

  Bundled& operator=(Bundled&&) = default;

  template <class T, class Decayed = typename std::decay<T>::type>
  Decayed* hold(T&& t) {
    std::unique_ptr<HolderImpl<Decayed>> holder(
        new HolderImpl<Decayed>(std::forward<T>(t)));
    Decayed* ptr = &holder->t_;
    holdImpl(std::move(holder));
    return ptr;
  }

  template <class T>
  void holdImpl(std::unique_ptr<HolderImpl<T>>&& holder) {
    holds_.push_back(std::move(holder));
  }

  template <typename T, class Decayed = typename std::decay<T>::type>
  const Decayed* findFirstOfType() const {
    for (const auto& h : holds_) {
      if (auto p = dynamic_cast<const HolderImpl<Decayed>*>(h.get())) {
        return &p->t_;
      }
    }
    return nullptr;
  }

 private:
  std::vector<std::unique_ptr<Holder>> holds_;
};

// Enables disambiguated calls to freeze(), which also exists in frozen1
enum class Frozen2 { Marker };

/**
 * Freezes an object, returning an View bundled with an owned layout and
 * storage.
 */
template <class T, class Return = Bundled<typename Layout<T>::View>>
Return freeze(const T& x, Frozen2 = Frozen2::Marker) {
  std::unique_ptr<Layout<T>> layout(new Layout<T>);
  size_t size = LayoutRoot::layout(x, *layout);
  std::unique_ptr<byte[]> storage(new byte[size]);
  folly::MutableByteRange write(storage.get(), size);
  Return ret(ByteRangeFreezer::freeze(*layout, x, write));
  ret.hold(std::move(layout));
  ret.hold(std::move(storage));
  return ret;
}

/**
 * Helper for thawing a single field from a view
 */
template <class T, class Layout>
void thawField(ViewPosition self, const Field<T, Layout>& f, T& out) {
  f.layout.thaw(self(f.pos), out);
}

/**
 * Helper for thawing a field holding an optional into a Thrift optional field
 * and corresponding __isset marker.
 */
template <class T>
void thawField(
    ViewPosition self,
    const Field<folly::Optional<T>>& f,
    optional_field_ref<T&> ref) {
  folly::Optional<T> opt;
  f.layout.thaw(self(f.pos), opt);
  if (opt) {
    ref = opt.value();
  } else {
    ref.reset();
  }
}

template <class T>
void thawField(ViewPosition self, const Field<T>& f, field_ref<T&> ref) {
  if (f.layout.empty()) {
    ref.reset();
  } else {
    f.layout.thaw(self(f.pos), ref.ensure());
  }
}

/**
 * Helper for thawing a ref field into an unique_ptr field
 */
template <
    class T,
    class D,
    std::enable_if_t<!std::is_same<T, folly::IOBuf>::value>>
void thawField(
    ViewPosition self,
    const Field<std::unique_ptr<T, D>>& f,
    std::unique_ptr<T, D>& out) {
  f.layout.thaw(self(f.pos), out);
}

/**
 * Helper for thawing a ref field into an shared_ptr field
 */
template <class T>
void thawField(
    ViewPosition self,
    const Field<std::shared_ptr<T>>& f,
    std::shared_ptr<T>& out) {
  f.layout.thaw(self(f.pos), out);
}

/**
 * Helper for thawing a ref field into a boxed field
 */
template <class T>
void thawField(
    ViewPosition self,
    const Field<T>& f,
    optional_boxed_field_ref<T&> out) {
  f.layout.thaw(self(f.pos), out);
}

/**
 * Type alias for a View object which can be treated like a 'const T*', but for
 * Frozen types. Note that like raw pointers, this does not own the referenced
 * memory, it only points to it.
 */
template <class T>
using View = typename Layout<T>::View;

} // namespace frozen
} // namespace thrift
} // namespace apache

#include <thrift/lib/cpp2/frozen/FrozenFixedSizeString-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenTrivial-inl.h> // @nolint
// depends on Trivial
#include <thrift/lib/cpp2/frozen/FrozenBool-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenIntegral-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenOptional-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenPair-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenRange-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenRef-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenString-inl.h> // @nolint
// depends on Range
#include <thrift/lib/cpp2/frozen/FrozenHashTable-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenOrderedTable-inl.h> // @nolint
// depends on Associative
#include <thrift/lib/cpp2/frozen/FrozenAssociative-inl.h> // @nolint
// depends on Integral
#include <thrift/lib/cpp2/frozen/FrozenEnum-inl.h> // @nolint
#include <thrift/lib/cpp2/frozen/FrozenExcluded-inl.h> // @nolint
