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/// \file hadronic/Hadr02/src/EventActionMessenger.cc
/// \brief Implementation of the EventActionMessenger class
//
// $Id: EventActionMessenger.cc 81932 2014-06-06 15:39:45Z gcosmo $
//
/////////////////////////////////////////////////////////////////////////
//
// EventActionMessenger
//
// Created: 31.01.03 V.Ivanchenko
//
// Modified:
// 04.06.2006 Adoptation of hadr01 (V.Ivanchenko)
//
////////////////////////////////////////////////////////////////////////
//

#include "EventActionMessenger.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"

#include "EventAction.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithAnInteger.hh"
#include "HistoManager.hh"

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

EventActionMessenger::EventActionMessenger(EventAction* EvAct)
 : G4UImessenger(),
   fEventAction(EvAct),
   fIonCmd(0),
   fDebugCmd(0)
{ 
  fIonCmd = new G4UIcmdWithAString("/testhadr/ionPhysics", this);
  fIonCmd->SetGuidance("Added ion physics");
  fIonCmd->SetGuidance("  Choice : FTF DPMJET");
  fIonCmd->SetParameterName("ion",true);
  fIonCmd->AvailableForStates(G4State_PreInit,G4State_Idle);

  fDebugCmd = new G4UIcmdWithAnInteger("/testhadr/DebugEvent",this);
  fDebugCmd->SetGuidance("D event to debug");
  fDebugCmd->SetParameterName("fNb",false);
  fDebugCmd->SetRange("fNb>0");
  fDebugCmd->AvailableForStates(G4State_PreInit,G4State_Idle);      

}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

EventActionMessenger::~EventActionMessenger()
{
  delete fIonCmd;
  delete fDebugCmd;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void EventActionMessenger::SetNewValue(G4UIcommand* command,
                                          G4String newValue)
{ 
  if(command == fIonCmd)
    {HistoManager::GetPointer()->SetIonPhysics(newValue);}

  if(command == fDebugCmd)
    {fEventAction->AddEventToDebug(fDebugCmd->GetNewIntValue(newValue));}           
   
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
