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/// \file RE06/src/RE06DetectorMessenger.cc
/// \brief Implementation of the RE06DetectorMessenger class
//
// $Id$
//

#include "RE06DetectorMessenger.hh"

#include "RE06DetectorConstruction.hh"
#include "G4UIdirectory.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithABool.hh"
#include "G4UIcmdWithAnInteger.hh"
#include "G4Material.hh"

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RE06DetectorMessenger::RE06DetectorMessenger(RE06DetectorConstruction* det)
 : G4UImessenger(),
   fDetector(det),
   fDirectory(0),
   fAbsMaterialCmd(0),
   fGapMaterialCmd(0),
   fNumLayerCmd(0),
   fSerialCmd(0),
   fVerboseCmd(0),
   fAddMaterialCmd(0)
{ 
  fDirectory = new G4UIdirectory("/RE06/");
  fDirectory->SetGuidance("UI commands of this example");
  
  G4String matList;
  const G4MaterialTable* matTbl = G4Material::GetMaterialTable();
  for(size_t i=0;i<G4Material::GetNumberOfMaterials();i++)
  {
    matList += (*matTbl)[i]->GetName();
    matList += " ";
  }

  fAbsMaterialCmd = new G4UIcmdWithAString("/RE06/setAbsMat",this);
  fAbsMaterialCmd->SetGuidance("Select Material of the Absorber.");
  fAbsMaterialCmd->SetParameterName("choice",false);
  fAbsMaterialCmd->AvailableForStates(G4State_Idle);
  fAbsMaterialCmd->SetCandidates(matList);
  
  fGapMaterialCmd = new G4UIcmdWithAString("/RE06/setGapMat",this);
  fGapMaterialCmd->SetGuidance("Select Material of the Gap.");
  fGapMaterialCmd->SetParameterName("choice",false);
  fGapMaterialCmd->AvailableForStates(G4State_Idle);
  fGapMaterialCmd->SetCandidates(matList);

  fNumLayerCmd = new G4UIcmdWithAnInteger("/RE06/numberOfLayers",this);
  fNumLayerCmd->SetGuidance("Set number of layers.");
  fNumLayerCmd->SetParameterName("nl",false);
  fNumLayerCmd->AvailableForStates(G4State_Idle);
  fNumLayerCmd->SetRange("nl>0");
    
  fSerialCmd = new G4UIcmdWithABool("/RE06/serialGeometry",this);
  fSerialCmd
    ->SetGuidance("Select calorimeters to be placed in serial or parallel.");
  fSerialCmd->SetParameterName("serialize",false);
  fSerialCmd->AvailableForStates(G4State_Idle);

  fVerboseCmd = new G4UIcmdWithAnInteger("/RE06/verbose",this);
  fVerboseCmd->SetGuidance("Set verbosity level");
  fVerboseCmd->SetParameterName("verbose",false);
  fVerboseCmd->AvailableForStates(G4State_Idle);
  fVerboseCmd->SetRange("verbose>=0");
 
  fAddMaterialCmd = new G4UIcmdWithABool("/RE06/AddMaterial",this);
  fAddMaterialCmd->SetGuidance("Add materials ");
  fAddMaterialCmd->SetParameterName("dummy",true);
  fAddMaterialCmd->AvailableForStates(G4State_Idle);
}

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RE06DetectorMessenger::~RE06DetectorMessenger()
{
  delete fAbsMaterialCmd;
  delete fGapMaterialCmd;
  delete fNumLayerCmd;
  delete fSerialCmd;
  delete fDirectory;  
}

void RE06DetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue)
{ 
  if( command == fAbsMaterialCmd ) {
    fDetector->SetAbsorberMaterial(newValue);

  } else if( command == fGapMaterialCmd ){
    fDetector->SetGapMaterial(newValue);
  
  } else if( command == fNumLayerCmd ) {
    fDetector->SetNumberOfLayers(fNumLayerCmd->GetNewIntValue(newValue));

  } else if( command == fSerialCmd ) {
    fDetector->SetSerialGeometry(fSerialCmd->GetNewBoolValue(newValue));

  } else if( command == fVerboseCmd ) {
    fDetector->SetVerboseLevel(fVerboseCmd->GetNewIntValue(newValue));

  } else if( command == fAddMaterialCmd ) {
    fDetector->AddMaterial();
    UpdateMaterialList(); 
  }
}

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G4String RE06DetectorMessenger::GetCurrentValue(G4UIcommand * command)
{
  G4String ans;
  if( command == fAbsMaterialCmd ){
    ans=fDetector->GetAbsorberMaterial(); 

  } else if( command == fGapMaterialCmd ){ 
    ans=fDetector->GetGapMaterial(); 

  } else if( command == fNumLayerCmd ) {
    ans=fNumLayerCmd->ConvertToString(fDetector->GetNumberOfLayers()); 

  } else if( command == fSerialCmd ){
    ans=fSerialCmd->ConvertToString(fDetector->IsSerial()); 

  } else if( command == fSerialCmd ) {
    ans=fSerialCmd->ConvertToString(fDetector->IsSerial()); 
  
  } else if( command == fVerboseCmd ) {
    ans=fVerboseCmd->ConvertToString(fDetector->GetVerboseLevel()); 
 
  }
  return ans;
}

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void    RE06DetectorMessenger::UpdateMaterialList() 
{
  G4String matList;
  const G4MaterialTable* matTbl = G4Material::GetMaterialTable();
  for(size_t i=0;i<G4Material::GetNumberOfMaterials();i++)
  {
    matList += (*matTbl)[i]->GetName();
    matList += " ";
  }

  if(fAbsMaterialCmd !=0) {
    fAbsMaterialCmd->SetCandidates(matList);
  }
  if (fGapMaterialCmd !=0) {
    fGapMaterialCmd->SetCandidates(matList);
  }
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
