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// $Id$
//
/// \file optical/LXe/src/LXePMTHit.cc
/// \brief Implementation of the LXePMTHit class
//
//
#include "LXePMTHit.hh"
#include "G4ios.hh"
#include "G4VVisManager.hh"
#include "G4Colour.hh"
#include "G4VisAttributes.hh"
#include "G4LogicalVolume.hh"
#include "G4VPhysicalVolume.hh"

G4ThreadLocal G4Allocator<LXePMTHit>* LXePMTHitAllocator=0;

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LXePMTHit::LXePMTHit()
  : fPmtNumber(-1),fPhotons(0),fPhysVol(0),fDrawit(false) {}

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LXePMTHit::~LXePMTHit() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

LXePMTHit::LXePMTHit(const LXePMTHit &right) : G4VHit()
{
  fPmtNumber=right.fPmtNumber;
  fPhotons=right.fPhotons;
  fPhysVol=right.fPhysVol;
  fDrawit=right.fDrawit;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

const LXePMTHit& LXePMTHit::operator=(const LXePMTHit &right){
  fPmtNumber = right.fPmtNumber;
  fPhotons=right.fPhotons;
  fPhysVol=right.fPhysVol;
  fDrawit=right.fDrawit;
  return *this;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

G4int LXePMTHit::operator==(const LXePMTHit &right) const{
  return (fPmtNumber==right.fPmtNumber);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void LXePMTHit::Draw(){
  if(fDrawit&&fPhysVol){ //ReDraw only the PMTs that have hit counts > 0
    //Also need a physical volume to be able to draw anything
    G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
    if(pVVisManager){//Make sure that the VisManager exists
      G4VisAttributes attribs(G4Colour(1.,0.,0.));
      attribs.SetForceSolid(true);
      G4RotationMatrix rot;
      if(fPhysVol->GetRotation())//If a rotation is defined use it
        rot=*(fPhysVol->GetRotation());
      G4Transform3D trans(rot,fPhysVol->GetTranslation());//Create transform
      pVVisManager->Draw(*fPhysVol,attribs,trans);//Draw it
    }
  }
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void LXePMTHit::Print() {}
