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// $Id$
//

#ifndef G4SDParticleWithEnergyFilter_h
#define G4SDParticleWithEnergyFilter_h 1

class G4Step;
class G4ParticleDefinition;
#include "globals.hh"
#include "G4VSDFilter.hh"
#include "G4SDParticleFilter.hh"
#include "G4SDKineticEnergyFilter.hh"

////////////////////////////////////////////////////////////////////////////////
// class description:
//
//  This is the class of a filter to be associated with a
// sensitive detector. 
//  This class filters steps by partilce definition and kinetic energy.
//
// Created: 2005-11-14  Tsukasa ASO.
// 
///////////////////////////////////////////////////////////////////////////////

class G4SDParticleWithEnergyFilter : public G4VSDFilter 
{
  public: // with description
      G4SDParticleWithEnergyFilter(G4String name,
				   G4double elow=0.0, G4double ehigh=DBL_MAX);
      virtual ~G4SDParticleWithEnergyFilter();

  public: // with description
      virtual G4bool Accept(const G4Step*) const;

      void add(const G4String& particleName);
      // add the particle into accepatable particle list.
      //
      void SetKineticEnergy(G4double elow, G4double ehigh);
      // Set acceptable kinetic energy range.
      //
      void show();

  private:
     G4SDParticleFilter* fParticleFilter;
     G4SDKineticEnergyFilter* fKineticFilter;
  public:
    G4SDParticleWithEnergyFilter(const G4SDParticleWithEnergyFilter&);
    G4SDParticleWithEnergyFilter& operator=(const G4SDParticleWithEnergyFilter&);
};

#endif

