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//
/// \file B2RunAction.cc
/// \brief Implementation of the B2RunAction class

#include "B2RunAction.hh"

#include "G4Run.hh"
#include "G4RunManager.hh"

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B2RunAction::B2RunAction()
 : G4UserRunAction()
{ 
  // set printing event number per each 100 events
  G4RunManager::GetRunManager()->SetPrintProgress(1000);     
}

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B2RunAction::~B2RunAction()
{}

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void B2RunAction::BeginOfRunAction(const G4Run*)
{ 
  //inform the runManager to save random number seed
  G4RunManager::GetRunManager()->SetRandomNumberStore(false);
}

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void B2RunAction::EndOfRunAction(const G4Run* )
{}

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