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//
//
// Class Description:
//
// This class manages the Bremsstrahlung process for hadrons
// it inherites from G4VContinuousDiscreteProcess via G4VEnergyLossProcess.
//

// -------------------------------------------------------------------
//

#ifndef G4LDMBremsstrahlung_h
#define G4LDMBremsstrahlung_h 1

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#include "globals.hh"
#include "G4MuBremsstrahlung.hh"

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class G4LDMBremsstrahlung : public G4MuBremsstrahlung

{
public:

  explicit G4LDMBremsstrahlung(const G4String& processName = "ldmBrems");

  virtual ~G4LDMBremsstrahlung();

  virtual G4bool IsApplicable(const G4ParticleDefinition& p) override;

  virtual G4double MinPrimaryEnergy(const G4ParticleDefinition*,
                                    const G4Material*, G4double) override;

protected:

  virtual void InitialiseEnergyLossProcess(
                         const G4ParticleDefinition*,
                         const G4ParticleDefinition*) override;

private:

  G4LDMBremsstrahlung & operator=(const G4LDMBremsstrahlung &right) = delete;
  G4LDMBremsstrahlung(const G4LDMBremsstrahlung&) = delete;

};

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#endif
