locid.h
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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
*
* Copyright (C) 1996-2015, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
*
* File locid.h
*
* Created by: Helena Shih
*
* Modification History:
*
* Date Name Description
* 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to
* get and set it.
* 04/02/97 aliu Made operator!= inline; fixed return value of getName().
* 04/15/97 aliu Cleanup for AIX/Win32.
* 04/24/97 aliu Numerous changes per code review.
* 08/18/98 stephen Added tokenizeString(),changed getDisplayName()
* 09/08/98 stephen Moved definition of kEmptyString for Mac Port
* 11/09/99 weiv Added const char * getName() const;
* 04/12/00 srl removing unicodestring api's and cached hash code
* 08/10/01 grhoten Change the static Locales to accessor functions
******************************************************************************
*/
#ifndef LOCID_H
#define LOCID_H
#include "unicode/utypes.h"
#if U_SHOW_CPLUSPLUS_API
#include "unicode/bytestream.h"
#include "unicode/localpointer.h"
#include "unicode/strenum.h"
#include "unicode/stringpiece.h"
#include "unicode/uobject.h"
#include "unicode/putil.h"
#include "unicode/uloc.h"
U_NAMESPACE_BEGIN
// Forward Declarations
void U_CALLCONV locale_available_init();
class StringEnumeration;
class UnicodeString;
class U_COMMON_API Locale : public UObject {
public:
static const Locale &U_EXPORT2 getRoot(void);
static const Locale &U_EXPORT2 getEnglish(void);
static const Locale &U_EXPORT2 getFrench(void);
static const Locale &U_EXPORT2 getGerman(void);
static const Locale &U_EXPORT2 getItalian(void);
static const Locale &U_EXPORT2 getJapanese(void);
static const Locale &U_EXPORT2 getKorean(void);
static const Locale &U_EXPORT2 getChinese(void);
static const Locale &U_EXPORT2 getSimplifiedChinese(void);
static const Locale &U_EXPORT2 getTraditionalChinese(void);
static const Locale &U_EXPORT2 getFrance(void);
static const Locale &U_EXPORT2 getGermany(void);
static const Locale &U_EXPORT2 getItaly(void);
static const Locale &U_EXPORT2 getJapan(void);
static const Locale &U_EXPORT2 getKorea(void);
static const Locale &U_EXPORT2 getChina(void);
static const Locale &U_EXPORT2 getPRC(void);
static const Locale &U_EXPORT2 getTaiwan(void);
static const Locale &U_EXPORT2 getUK(void);
static const Locale &U_EXPORT2 getUS(void);
static const Locale &U_EXPORT2 getCanada(void);
static const Locale &U_EXPORT2 getCanadaFrench(void);
Locale();
Locale( const char * language,
const char * country = 0,
const char * variant = 0,
const char * keywordsAndValues = 0);
Locale(const Locale& other);
Locale(Locale&& other) noexcept;
virtual ~Locale() ;
Locale& operator=(const Locale& other);
Locale& operator=(Locale&& other) noexcept;
bool operator==(const Locale& other) const;
inline bool operator!=(const Locale& other) const;
Locale *clone() const;
#ifndef U_HIDE_SYSTEM_API
static const Locale& U_EXPORT2 getDefault(void);
static void U_EXPORT2 setDefault(const Locale& newLocale,
UErrorCode& success);
#endif /* U_HIDE_SYSTEM_API */
static Locale U_EXPORT2 forLanguageTag(StringPiece tag, UErrorCode& status);
void toLanguageTag(ByteSink& sink, UErrorCode& status) const;
template<typename StringClass>
inline StringClass toLanguageTag(UErrorCode& status) const;
static Locale U_EXPORT2 createFromName(const char *name);
static Locale U_EXPORT2 createCanonical(const char* name);
inline const char * getLanguage( ) const;
inline const char * getScript( ) const;
inline const char * getCountry( ) const;
inline const char * getVariant( ) const;
inline const char * getName() const;
const char * getBaseName() const;
void addLikelySubtags(UErrorCode& status);
void minimizeSubtags(UErrorCode& status);
void canonicalize(UErrorCode& status);
StringEnumeration * createKeywords(UErrorCode &status) const;
StringEnumeration * createUnicodeKeywords(UErrorCode &status) const;
template<typename StringClass, typename OutputIterator>
inline void getKeywords(OutputIterator iterator, UErrorCode& status) const;
template<typename StringClass, typename OutputIterator>
inline void getUnicodeKeywords(OutputIterator iterator, UErrorCode& status) const;
int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
void getKeywordValue(StringPiece keywordName, ByteSink& sink, UErrorCode& status) const;
template<typename StringClass>
inline StringClass getKeywordValue(StringPiece keywordName, UErrorCode& status) const;
void getUnicodeKeywordValue(StringPiece keywordName, ByteSink& sink, UErrorCode& status) const;
template<typename StringClass>
inline StringClass getUnicodeKeywordValue(StringPiece keywordName, UErrorCode& status) const;
void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
void setKeywordValue(StringPiece keywordName, StringPiece keywordValue, UErrorCode& status);
void setUnicodeKeywordValue(StringPiece keywordName, StringPiece keywordValue, UErrorCode& status);
const char * getISO3Language() const;
const char * getISO3Country() const;
uint32_t getLCID(void) const;
UBool isRightToLeft() const;
UnicodeString& getDisplayLanguage(UnicodeString& dispLang) const;
UnicodeString& getDisplayLanguage( const Locale& displayLocale,
UnicodeString& dispLang) const;
UnicodeString& getDisplayScript( UnicodeString& dispScript) const;
UnicodeString& getDisplayScript( const Locale& displayLocale,
UnicodeString& dispScript) const;
UnicodeString& getDisplayCountry( UnicodeString& dispCountry) const;
UnicodeString& getDisplayCountry( const Locale& displayLocale,
UnicodeString& dispCountry) const;
UnicodeString& getDisplayVariant( UnicodeString& dispVar) const;
UnicodeString& getDisplayVariant( const Locale& displayLocale,
UnicodeString& dispVar) const;
UnicodeString& getDisplayName( UnicodeString& name) const;
UnicodeString& getDisplayName( const Locale& displayLocale,
UnicodeString& name) const;
int32_t hashCode(void) const;
void setToBogus();
inline UBool isBogus(void) const;
static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
static const char* const* U_EXPORT2 getISOCountries();
static const char* const* U_EXPORT2 getISOLanguages();
static UClassID U_EXPORT2 getStaticClassID();
virtual UClassID getDynamicClassID() const override;
class U_COMMON_API Iterator /* not : public UObject because this is an interface/mixin class */ {
public:
virtual ~Iterator();
virtual UBool hasNext() const = 0;
virtual const Locale &next() = 0;
};
template<typename Iter>
class RangeIterator : public Iterator, public UMemory {
public:
RangeIterator(Iter begin, Iter end) : it_(begin), end_(end) {}
UBool hasNext() const override { return it_ != end_; }
const Locale &next() override { return *it_++; }
private:
Iter it_;
const Iter end_;
};
template<typename Iter, typename Conv>
class ConvertingIterator : public Iterator, public UMemory {
public:
ConvertingIterator(Iter begin, Iter end, Conv converter) :
it_(begin), end_(end), converter_(converter) {}
UBool hasNext() const override { return it_ != end_; }
const Locale &next() override { return converter_(*it_++); }
private:
Iter it_;
const Iter end_;
Conv converter_;
};
protected: /* only protected for testing purposes. DO NOT USE. */
#ifndef U_HIDE_INTERNAL_API
void setFromPOSIXID(const char *posixID);
void minimizeSubtags(bool favorScript, UErrorCode& status);
#endif /* U_HIDE_INTERNAL_API */
private:
Locale& init(const char* cLocaleID, UBool canonicalize);
/*
* Internal constructor to allow construction of a locale object with
* NO side effects. (Default constructor tries to get
* the default locale.)
*/
enum ELocaleType {
eBOGUS
};
Locale(ELocaleType);
static Locale *getLocaleCache(void);
char language[ULOC_LANG_CAPACITY];
char script[ULOC_SCRIPT_CAPACITY];
char country[ULOC_COUNTRY_CAPACITY];
int32_t variantBegin;
char* fullName;
char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
// name without keywords
char* baseName;
void initBaseName(UErrorCode& status);
UBool fIsBogus;
static const Locale &getLocale(int locid);
friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
friend void U_CALLCONV locale_available_init();
};
inline bool
Locale::operator!=(const Locale& other) const
{
return !operator==(other);
}
template<typename StringClass> inline StringClass
Locale::toLanguageTag(UErrorCode& status) const
{
StringClass result;
StringByteSink<StringClass> sink(&result);
toLanguageTag(sink, status);
return result;
}
inline const char *
Locale::getCountry() const
{
return country;
}
inline const char *
Locale::getLanguage() const
{
return language;
}
inline const char *
Locale::getScript() const
{
return script;
}
inline const char *
Locale::getVariant() const
{
return &baseName[variantBegin];
}
inline const char *
Locale::getName() const
{
return fullName;
}
template<typename StringClass, typename OutputIterator> inline void
Locale::getKeywords(OutputIterator iterator, UErrorCode& status) const
{
LocalPointer<StringEnumeration> keys(createKeywords(status));
if (U_FAILURE(status) || keys.isNull()) {
return;
}
for (;;) {
int32_t resultLength;
const char* buffer = keys->next(&resultLength, status);
if (U_FAILURE(status) || buffer == nullptr) {
return;
}
*iterator++ = StringClass(buffer, resultLength);
}
}
template<typename StringClass, typename OutputIterator> inline void
Locale::getUnicodeKeywords(OutputIterator iterator, UErrorCode& status) const
{
LocalPointer<StringEnumeration> keys(createUnicodeKeywords(status));
if (U_FAILURE(status) || keys.isNull()) {
return;
}
for (;;) {
int32_t resultLength;
const char* buffer = keys->next(&resultLength, status);
if (U_FAILURE(status) || buffer == nullptr) {
return;
}
*iterator++ = StringClass(buffer, resultLength);
}
}
template<typename StringClass> inline StringClass
Locale::getKeywordValue(StringPiece keywordName, UErrorCode& status) const
{
StringClass result;
StringByteSink<StringClass> sink(&result);
getKeywordValue(keywordName, sink, status);
return result;
}
template<typename StringClass> inline StringClass
Locale::getUnicodeKeywordValue(StringPiece keywordName, UErrorCode& status) const
{
StringClass result;
StringByteSink<StringClass> sink(&result);
getUnicodeKeywordValue(keywordName, sink, status);
return result;
}
inline UBool
Locale::isBogus(void) const {
return fIsBogus;
}
U_NAMESPACE_END
#endif /* U_SHOW_CPLUSPLUS_API */
#endif
bytestream.h
C++ API: Interface for writing bytes, and implementation classes.
icu::ByteSink
A ByteSink can be filled with bytes.
Definition: bytestream.h:53
icu::LocalPointerBase::isNull
UBool isNull() const
nullptr check.
Definition: localpointer.h:94
icu::LocalPointer
"Smart pointer" class, deletes objects via the standard C++ delete operator.
Definition: localpointer.h:191
icu::Locale::ConvertingIterator
A generic Locale iterator implementation over Locale input iterators.
Definition: locid.h:1076
icu::Locale::ConvertingIterator::hasNext
UBool hasNext() const override
Definition: locid.h:1095
icu::Locale::ConvertingIterator::ConvertingIterator
ConvertingIterator(Iter begin, Iter end, Conv converter)
Constructs an iterator from a begin/end range.
Definition: locid.h:1088
icu::Locale::ConvertingIterator::next
const Locale & next() override
Definition: locid.h:1101
icu::Locale::Iterator
A Locale iterator interface similar to a Java Iterator<Locale>.
Definition: locid.h:1017
icu::Locale::Iterator::hasNext
virtual UBool hasNext() const =0
icu::Locale::Iterator::~Iterator
virtual ~Iterator()
icu::Locale::Iterator::next
virtual const Locale & next()=0
icu::Locale::RangeIterator
A generic Locale iterator implementation over Locale input iterators.
Definition: locid.h:1040
icu::Locale::RangeIterator::RangeIterator
RangeIterator(Iter begin, Iter end)
Constructs an iterator from a begin/end range.
Definition: locid.h:1051
icu::Locale::RangeIterator::hasNext
UBool hasNext() const override
Definition: locid.h:1057
icu::Locale::RangeIterator::next
const Locale & next() override
Definition: locid.h:1063
icu::Locale
A Locale object represents a specific geographical, political, or cultural region.
Definition: locid.h:195
icu::Locale::getDefault
static const Locale & getDefault(void)
Common methods of getting the current default Locale.
icu::Locale::getJapanese
static const Locale & getJapanese(void)
Useful constant for this language.
icu::Locale::minimizeSubtags
void minimizeSubtags(UErrorCode &status)
Minimize the subtags for this Locale, per the algorithm described in the following CLDR technical rep...
icu::Locale::getAvailableLocales
static const Locale * getAvailableLocales(int32_t &count)
Returns a list of all installed locales.
icu::Locale::getGerman
static const Locale & getGerman(void)
Useful constant for this language.
icu::Locale::minimizeSubtags
void minimizeSubtags(bool favorScript, UErrorCode &status)
Minimize the subtags for this Locale, per the algorithm described.
icu::Locale::getISOCountries
static const char *const * getISOCountries()
Gets a list of all available 2-letter country codes defined in ISO 3166.
icu::Locale::getChina
static const Locale & getChina(void)
Useful constant for this country/region.
icu::Locale::createFromName
static Locale createFromName(const char *name)
Creates a locale which has had minimal canonicalization as per uloc_getName().
icu::Locale::locale_available_init
friend void locale_available_init()
icu::Locale::locale_set_default_internal
friend Locale * locale_set_default_internal(const char *, UErrorCode &status)
A friend to allow the default locale to be set by either the C or C++ API.
icu::Locale::getRoot
static const Locale & getRoot(void)
Useful constant for the Root locale.
icu::Locale::createCanonical
static Locale createCanonical(const char *name)
Creates a locale from the given string after canonicalizing the string according to CLDR by calling u...
icu::Locale::getDisplayCountry
UnicodeString & getDisplayCountry(const Locale &displayLocale, UnicodeString &dispCountry) const
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display i...
icu::Locale::getStaticClassID
static UClassID getStaticClassID()
ICU "poor man's RTTI", returns a UClassID for this class.
icu::Locale::Locale
Locale()
Construct a default locale object, a Locale for the default locale ID.
icu::Locale::clone
Locale * clone() const
Clone this object.
icu::Locale::setKeywordValue
void setKeywordValue(const char *keywordName, const char *keywordValue, UErrorCode &status)
Sets or removes the value for a keyword.
icu::Locale::getLCID
uint32_t getLCID(void) const
Returns the Windows LCID value corresponding to this locale.
icu::Locale::getDisplayCountry
UnicodeString & getDisplayCountry(UnicodeString &dispCountry) const
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display i...
icu::Locale::getChinese
static const Locale & getChinese(void)
Useful constant for this language.
icu::Locale::Locale
Locale(const char *language, const char *country=0, const char *variant=0, const char *keywordsAndValues=0)
Construct a locale from language, country, variant.
icu::Locale::operator=
Locale & operator=(Locale &&other) noexcept
Move assignment operator; might leave source in bogus state.
icu::Locale::getDisplayLanguage
UnicodeString & getDisplayLanguage(const Locale &displayLocale, UnicodeString &dispLang) const
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in ...
icu::Locale::getPRC
static const Locale & getPRC(void)
Useful constant for this country/region.
icu::Locale::getCanada
static const Locale & getCanada(void)
Useful constant for this country/region.
icu::Locale::getISOLanguages
static const char *const * getISOLanguages()
Returns a list of all unique language codes defined in ISO 639.
icu::Locale::getISO3Country
const char * getISO3Country() const
Fills in "name" with the locale's three-letter ISO-3166 country code.
icu::Locale::getDisplayName
UnicodeString & getDisplayName(UnicodeString &name) const
Fills in "name" with the name of this locale in a format suitable for user display in the default loc...
icu::Locale::~Locale
virtual ~Locale()
Destructor.
icu::Locale::getGermany
static const Locale & getGermany(void)
Useful constant for this country/region.
icu::Locale::getKeywordValue
int32_t getKeywordValue(const char *keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const
Gets the value for a keyword.
icu::Locale::setDefault
static void setDefault(const Locale &newLocale, UErrorCode &success)
Sets the default.
icu::Locale::getUS
static const Locale & getUS(void)
Useful constant for this country/region.
icu::Locale::operator==
bool operator==(const Locale &other) const
Checks if two locale keys are the same.
icu::Locale::createKeywords
StringEnumeration * createKeywords(UErrorCode &status) const
Gets the list of keywords for the specified locale.
icu::Locale::getDisplayLanguage
UnicodeString & getDisplayLanguage(UnicodeString &dispLang) const
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in ...
icu::Locale::setKeywordValue
void setKeywordValue(StringPiece keywordName, StringPiece keywordValue, UErrorCode &status)
Sets or removes the value for a keyword.
icu::Locale::setUnicodeKeywordValue
void setUnicodeKeywordValue(StringPiece keywordName, StringPiece keywordValue, UErrorCode &status)
Sets or removes the Unicode value for a Unicode keyword.
icu::Locale::createUnicodeKeywords
StringEnumeration * createUnicodeKeywords(UErrorCode &status) const
Gets the list of Unicode keywords for the specified locale.
icu::Locale::toLanguageTag
void toLanguageTag(ByteSink &sink, UErrorCode &status) const
Returns a well-formed language tag for this Locale.
icu::Locale::getBaseName
const char * getBaseName() const
Returns the programmatic name of the entire locale as getName() would return, but without keywords.
icu::Locale::getDisplayName
UnicodeString & getDisplayName(const Locale &displayLocale, UnicodeString &name) const
Fills in "name" with the name of this locale in a format suitable for user display in the locale spec...
icu::Locale::setToBogus
void setToBogus()
Sets the locale to bogus A bogus locale represents a non-existing locale associated with services tha...
icu::Locale::addLikelySubtags
void addLikelySubtags(UErrorCode &status)
Add the likely subtags for this Locale, per the algorithm described in the following CLDR technical r...
icu::Locale::operator=
Locale & operator=(const Locale &other)
Replaces the entire contents of *this with the specified value.
icu::Locale::getTraditionalChinese
static const Locale & getTraditionalChinese(void)
Useful constant for this language.
icu::Locale::getEnglish
static const Locale & getEnglish(void)
Useful constant for this language.
icu::Locale::getSimplifiedChinese
static const Locale & getSimplifiedChinese(void)
Useful constant for this language.
icu::Locale::canonicalize
void canonicalize(UErrorCode &status)
Canonicalize the locale ID of this object according to CLDR.
icu::Locale::getKorean
static const Locale & getKorean(void)
Useful constant for this language.
icu::Locale::getFrench
static const Locale & getFrench(void)
Useful constant for this language.
icu::Locale::hashCode
int32_t hashCode(void) const
Generates a hash code for the locale.
icu::Locale::getCanadaFrench
static const Locale & getCanadaFrench(void)
Useful constant for this country/region.
icu::Locale::Locale
Locale(const Locale &other)
Initializes a Locale object from another Locale object.
icu::Locale::getItaly
static const Locale & getItaly(void)
Useful constant for this country/region.
icu::Locale::getUK
static const Locale & getUK(void)
Useful constant for this country/region.
icu::Locale::getDisplayVariant
UnicodeString & getDisplayVariant(UnicodeString &dispVar) const
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display ...
icu::Locale::getISO3Language
const char * getISO3Language() const
returns the locale's three-letter language code, as specified in ISO draft standard ISO-639-2.
icu::Locale::getUnicodeKeywordValue
void getUnicodeKeywordValue(StringPiece keywordName, ByteSink &sink, UErrorCode &status) const
Gets the Unicode value for a Unicode keyword.
icu::Locale::getDisplayScript
UnicodeString & getDisplayScript(const Locale &displayLocale, UnicodeString &dispScript) const
Fills in "dispScript" with the name of this locale's country in a format suitable for user display in...
icu::Locale::getJapan
static const Locale & getJapan(void)
Useful constant for this country/region.
icu::Locale::getDisplayScript
UnicodeString & getDisplayScript(UnicodeString &dispScript) const
Fills in "dispScript" with the name of this locale's script in a format suitable for user display in ...
icu::Locale::getKorea
static const Locale & getKorea(void)
Useful constant for this country/region.
icu::Locale::getFrance
static const Locale & getFrance(void)
Useful constant for this country/region.
icu::Locale::isRightToLeft
UBool isRightToLeft() const
Returns whether this locale's script is written right-to-left.
icu::Locale::setFromPOSIXID
void setFromPOSIXID(const char *posixID)
Set this from a single POSIX style locale string.
icu::Locale::getItalian
static const Locale & getItalian(void)
Useful constant for this language.
icu::Locale::getKeywordValue
void getKeywordValue(StringPiece keywordName, ByteSink &sink, UErrorCode &status) const
Gets the value for a keyword.
icu::Locale::getDisplayVariant
UnicodeString & getDisplayVariant(const Locale &displayLocale, UnicodeString &dispVar) const
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display ...
icu::Locale::getTaiwan
static const Locale & getTaiwan(void)
Useful constant for this country/region.
icu::Locale::getDynamicClassID
virtual UClassID getDynamicClassID() const override
ICU "poor man's RTTI", returns a UClassID for the actual class.
icu::Locale::forLanguageTag
static Locale forLanguageTag(StringPiece tag, UErrorCode &status)
Returns a Locale for the specified BCP47 language tag string.
icu::Locale::Locale
Locale(Locale &&other) noexcept
Move constructor; might leave source in bogus state.
icu::StringByteSink
Implementation of ByteSink that writes to a "string".
Definition: bytestream.h:267
icu::StringEnumeration
Base class for 'pure' C++ implementations of uenum api.
Definition: strenum.h:61
icu::StringPiece
A string-like object that points to a sized piece of memory.
Definition: stringpiece.h:60
icu::UMemory
UMemory is the common ICU base class.
Definition: uobject.h:115
icu::UObject
UObject is the common ICU "boilerplate" class.
Definition: uobject.h:223
icu::UnicodeString
UnicodeString is a string class that stores Unicode characters directly and provides similar function...
Definition: unistr.h:296
localpointer.h
C++ API: "Smart pointers" for use with and in ICU4C C++ code.
icu::operator==
U_EXPORT UBool operator==(const StringPiece &x, const StringPiece &y)
Global operator == for StringPiece.
icu::locale_available_init
void locale_available_init()
icu::operator!=
bool operator!=(const StringPiece &x, const StringPiece &y)
Global operator != for StringPiece.
Definition: stringpiece.h:335
U_CALLCONV
#define U_CALLCONV
Similar to U_CDECL_BEGIN/U_CDECL_END, this qualifier is necessary in callback function typedefs to ma...
Definition: platform.h:866
putil.h
C API: Platform Utilities.
strenum.h
C++ API: String Enumeration.
stringpiece.h
C++ API: StringPiece: Read-only byte string wrapper class.
uloc.h
C API: Locale ID functionality similar to C++ class Locale.
ULOC_SCRIPT_CAPACITY
#define ULOC_SCRIPT_CAPACITY
Useful constant for the maximum size of the script part of a locale ID (including the terminating NUL...
Definition: uloc.h:271
ULOC_COUNTRY_CAPACITY
#define ULOC_COUNTRY_CAPACITY
Useful constant for the maximum size of the country part of a locale ID (including the terminating NU...
Definition: uloc.h:258
ULOC_LANG_CAPACITY
#define ULOC_LANG_CAPACITY
Useful constant for the maximum size of the language part of a locale ID.
Definition: uloc.h:251
ULOC_FULLNAME_CAPACITY
#define ULOC_FULLNAME_CAPACITY
Useful constant for the maximum size of the whole locale ID (including the terminating NULL and all k...
Definition: uloc.h:264
UBool
int8_t UBool
The ICU boolean type, a signed-byte integer.
Definition: umachine.h:247
uobject.h
C++ API: Common ICU base class UObject.
UClassID
void * UClassID
UClassID is used to identify classes without using the compiler's RTTI.
Definition: uobject.h:96
utypes.h
Basic definitions for ICU, for both C and C++ APIs.
UErrorCode
UErrorCode
Standard ICU4C error code type, a substitute for exceptions.
Definition: utypes.h:415
U_FAILURE
#define U_FAILURE(x)
Does the error code indicate a failure?
Definition: utypes.h:717
U_COMMON_API
#define U_COMMON_API
Set to export library symbols from inside the common library, and to import them from outside.
Definition: utypes.h:300