ipe::Arc Class Reference
Ipe Geometry

`#include <ipegeo.h>`

## Public Member Functions

| Arc ()
| Arc (const Matrix &m, Angle alpha, Angle beta)
| Arc (const Matrix &m)
| Arc (const Matrix &m0, const Vector &begp, const Vector &endp)
bool | isEllipse () const
double | distance (const Vector &v, double bound) const
double | distance (const Vector &v, double bound, Vector &pos, Angle &angle) const
Rect | bbox () const
Vector | beginp () const
Vector | endp () const
void | intersect (const Line &l, std::vector< Vector > &result) const
void | intersect (const Segment &s, std::vector< Vector > &result) const
void | intersect (const Arc &a, std::vector< Vector > &result) const
void | intersect (const Bezier &b, std::vector< Vector > &result) const

## Public Attributes

Matrix | iM
Angle | iAlpha
Angle | iBeta

## Detailed Description

An arc of an ellipse.

The ellipse is represented using the matrix that transforms the unit circle x^2 + y^2 = 1 to the desired ellipse. The arc coordinate system is the coordinate system of this unit circle.

A full ellipse is described by iAlpha = 0, iBeta = IpeTwoPi.

An elliptic arc is the image of the circular arc from iAlpha to iBeta (in increasing angle in arc coordinate system).

## Constructor & Destructor Documentation

## Arc() [1/4]

ipe::Arc::Arc | ( |  | ) |

inline

Construct unit circle.

Referenced by ipe::Matrix::operator*().

## Arc() [2/4]

ipe::Arc::Arc | ( | const Matrix & | m,
|  | Angle | alpha,
|  | Angle | beta
| ) |  |

inline

Construct with given parameters.

## Arc() [3/4]

ipe::Arc::Arc | ( | const Matrix & | m | ) |

inline

Construct an ellipse.

## Arc() [4/4]

Arc::Arc | ( | const Matrix & | m,
|  | const Vector & | begp,
|  | const Vector & | endp
| ) |  |

Construct arc for ellipse defined by m, from begp to endp.

This assumes that m has been correctly computed such that begb and endp already lie on the ellipse.

References ipe::Matrix::inverse().

## Member Function Documentation

## isEllipse()

bool ipe::Arc::isEllipse | ( |  | ) | const

inline

Is this an entire ellipse?

References iAlpha, and iBeta.

Referenced by ipe::CairoPainter::doDrawArc(), and ipe::Painter::doDrawArc().

## distance() [1/2]

double Arc::distance | ( | const Vector & | v,
|  | double | bound
| ) |  | const

This doesn't really compute the distance, but a reasonable approximation.

Referenced by ipe::Ellipse::distance(), ipe::Snap::setEdge(), ipe::CurveSegment::snapBnd(), and ipe::Ellipse::snapBnd().

## distance() [2/2]

double Arc::distance | ( | const Vector & | v,
|  | double | bound,
|  | Vector & | pos,
|  | Angle & | angle
| ) |  | const

Like distance(), but sets pos to point on arc and angle to its angle in arc coordinates. angle and pos are not modified if result is larger than bound.

References ipe::Vector::angle(), ipe::Matrix::inverse(), ipe::Angle::liesBetween(), and ipe::Vector::normalized().

## bbox()

Rect Arc::bbox | ( |  | ) | const

Return a tight bounding box.

References ipe::Rect::addPoint(), ipe::Linear::inverse(), and ipe::Angle::liesBetween().

Referenced by intersect().

## beginp()

Vector ipe::Arc::beginp | ( |  | ) | const

inline

Return begin point of arc.

References iAlpha, and iM.

Referenced by ipe::Path::drawArrow(), and intersect().

## endp()

Vector ipe::Arc::endp | ( |  | ) | const

inline

Return end point of arc.

References iBeta, and iM.

Referenced by ipe::Path::drawArrow(), and intersect().

## intersect() [1/4]

void Arc::intersect | ( | const Line & | l,
|  | std::vector< Vector > & | result
| ) |  | const

Compute intersection points of Arc with Line.

References ipe::Vector::angle(), ipe::Line::dir(), ipe::Line::iP, ipe::Angle::liesBetween(), and ipe::Matrix::linear().

Referenced by intersect().

## intersect() [2/4]

void Arc::intersect | ( | const Segment & | s,
|  | std::vector< Vector > & | result
| ) |  | const

Compute intersection points of Arc with Segment.

References ipe::Segment::iP, ipe::Segment::iQ, ipe::Segment::line(), and ipe::size().

## intersect() [3/4]

void Arc::intersect | ( | const Arc & | a,
|  | std::vector< Vector > & | result
| ) |  | const

Compute intersection points of Arc with Arc.

References bbox(), beginp(), endp(), and intersect().

## intersect() [4/4]

void Arc::intersect | ( | const Bezier & | b,
|  | std::vector< Vector > & | result
| ) |  | const

Compute intersection points of Arc with Bezier.

References ipe::Rect::addPoint(), ipe::Angle::Angle(), intersect(), ipe::Bezier::iV, ipe::Bezier::straight(), and ipe::Bezier::subdivide().

## Member Data Documentation

## iM

Matrix ipe::Arc::iM

Referenced by beginp(), ipe::CairoPainter::doDrawArc(), ipe::Painter::doDrawArc(), endp(), ipe::Matrix::operator*(), and ipe::Snap::setEdge().

## iAlpha

Angle ipe::Arc::iAlpha

Referenced by beginp(), ipe::CairoPainter::doDrawArc(), ipe::Painter::doDrawArc(), isEllipse(), and ipe::Matrix::operator*().

## iBeta

Angle ipe::Arc::iBeta

Referenced by ipe::CairoPainter::doDrawArc(), ipe::Painter::doDrawArc(), endp(), isEllipse(), and ipe::Matrix::operator*().

The documentation for this class was generated from the following files:

- ipegeo.h
- ipegeo.cpp