- Qt 5.15
- Qt 3D
- C++ Classes
- QTransform
- Qt 5.15.11 Reference Documentation

# List of All Members for QTransform

This is the complete list of members for Qt3DCore::QTransform, including inherited members.

- enum PropertyTrackingMode
- QTransform(QNode *)
- addedToEntity(QEntity *)
- defaultPropertyTrackingModeChanged(PropertyTrackingMode )
- enabledChanged(bool )
- matrixChanged()
- nodeDestroyed()
- parentChanged(QObject *)
- removedFromEntity(QEntity *)
- rotationChanged(const QQuaternion &)
- rotationXChanged(float )
- rotationYChanged(float )
- rotationZChanged(float )
- scale3DChanged(const QVector3D &)
- scaleChanged(float )
- setDefaultPropertyTrackingMode(PropertyTrackingMode )
- setEnabled(bool )
- setMatrix(const QMatrix4x4 &)
- setParent(QNode *)
- setRotation(const QQuaternion &)
- setRotationX(float )
- setRotationY(float )
- setRotationZ(float )
- setScale(float )
- setScale3D(const QVector3D &)
- setShareable(bool )
- setTranslation(const QVector3D &)
- shareableChanged(bool )
- translationChanged(const QVector3D &)
- worldMatrixChanged(const QMatrix4x4 &)
- blockNotifications(bool ) : bool

- childNodes() const : QNodeVector
- clearPropertyTracking(const QString &)
- clearPropertyTrackings()
- defaultPropertyTrackingMode() const : PropertyTrackingMode
- entities() const : QVector<QEntity *>
- fromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QQuaternion
- fromAxesAndAngles(const QVector3D &, float , const QVector3D &, float ) : QQuaternion
- fromAxesAndAngles(const QVector3D &, float , const QVector3D &, float , const QVector3D &, float ) : QQuaternion
- fromAxisAndAngle(const QVector3D &, float ) : QQuaternion
- fromAxisAndAngle(float , float , float , float ) : QQuaternion
- fromEulerAngles(const QVector3D &) : QQuaternion
- fromEulerAngles(float , float , float ) : QQuaternion
- id() const : QNodeId
- isEnabled() const : bool
- isShareable() const : bool
- matrix() const : QMatrix4x4
- notificationsBlocked() const : bool
- notifyObservers(const QSceneChangePtr &)
- parentNode() const : QNode *
- propertyTracking(const QString &) const : PropertyTrackingMode
- rotateAround(const QVector3D &, float , const QVector3D &) : QMatrix4x4
- rotateFromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QMatrix4x4
- rotation() const : QQuaternion
- rotationX() const : float
- rotationY() const : float
- rotationZ() const : float
- scale() const : float
- scale3D() const : QVector3D
- setPropertyTracking(const QString &, PropertyTrackingMode )
- translation() const : QVector3D
- worldMatrix() const : QMatrix4x4