- Qt 5.5
- Qt Widgets
- Stickman Example
- main.cpp Example File
- Qt 5.5.1 Reference Documentation

# main.cpp Example File

animation/stickman/main.cpp

    /****************************************************************************
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    ** Copyright (C) 2015 The Qt Company Ltd.
    ** Contact: http://www.qt.io/licensing/
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    ** This file is part of the QtCore module of the Qt Toolkit.
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    ** $QT_BEGIN_LICENSE:BSD$
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    #include "animation.h"
    #include "node.h"
    #include "lifecycle.h"
    #include "stickman.h"
    #include "graphicsview.h"
    #include "rectbutton.h"

    #include <QtCore>
    #include <QtWidgets>

    int main(int argc, char **argv)
    {
        Q_INIT_RESOURCE(stickman);
        QApplication app(argc, argv);

        StickMan *stickMan = new StickMan;
        stickMan->setDrawSticks(false);

        QGraphicsTextItem *textItem = new QGraphicsTextItem();
        textItem->setHtml("<font color=\"white\"><b>Stickman</b>"
            "<p>"
            "Tell the stickman what to do!"
            "</p>"
            "<p><i>"
            "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>"
            "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>"
            "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>"
            "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>"
            "</i></p>"
            "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again."
            "</p></font>");
        qreal w = textItem->boundingRect().width();
        QRectF stickManBoundingRect = stickMan->mapToScene(stickMan->boundingRect()).boundingRect();
        textItem->setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0);

        QGraphicsScene scene;
        scene.addItem(stickMan);

        scene.addItem(textItem);
        scene.setBackgroundBrush(Qt::black);

        GraphicsView view;
        view.setRenderHints(QPainter::Antialiasing);
        view.setTransformationAnchor(QGraphicsView::NoAnchor);
        view.setScene(&scene);

        QRectF sceneRect = scene.sceneRect();
        // making enough room in the scene for stickman to jump and die
        view.resize(sceneRect.width() + 100, sceneRect.height() + 100);
        view.setSceneRect(sceneRect);

        view.show();
        view.setFocus();

        LifeCycle cycle(stickMan, &view);
        cycle.setDeathAnimation(":/animations/dead.bin");

        cycle.addActivity(":/animations/jumping.bin", Qt::Key_J);
        cycle.addActivity(":/animations/dancing.bin", Qt::Key_D);
        cycle.addActivity(":/animations/chilling.bin", Qt::Key_C);

        cycle.start();

        return app.exec();
    }