- Qt 6.4
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Procedural Texture Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Procedural Texture Example

     // Copyright (C) 2020 The Qt Company Ltd.
     // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

     import QtQuick
     import QtQuick3D
     import QtQuick.Controls
     import QtQuick.Layouts

     import ProceduralTextureExample

     Window {
         id: window
         width: 480
         height: 320
         visible: true

         View3D {
             anchors.fill: parent

             DirectionalLight {
             }

             PerspectiveCamera {
                 z: 300
             }

             Model {
                 source: "#Cube"

                 materials: DefaultMaterial {
                     diffuseMap: Texture {
                         textureData: GradientTexture {
                             id: gradientTexture
                             startColor: "#00dbde"
                             endColor: "#fc00ff"
                             width: size256.checked ? 256 : 16
                             height: width
                         }

                         minFilter: size256.checked ? Texture.Linear : Texture.Nearest
                         magFilter: size256.checked ? Texture.Linear : Texture.Nearest
                     }
                 }

                 PropertyAnimation on eulerRotation.y {
                     from: 0
                     to: 360
                     duration: 5000
                     loops: -1
                     running: true
                 }
             }
         }

         function randomColor() {
             return Qt.rgba(Math.random(),
                            Math.random(),
                            Math.random(),
                            1.0);
         }

         ColumnLayout {
             Label {
                 text: "Set texture size:"
             }

             ButtonGroup  {
                 id: sizeGroup
             }
             RadioButton {
                 id: size256
                 text: "256x256"
                 checked: true
                 ButtonGroup.group: sizeGroup
             }
             RadioButton {
                 id: size512
                 text: "16x16"
                 checked: false
                 ButtonGroup.group: sizeGroup
             }
             Button {
                 text: "Random Start Color"
                 onClicked: gradientTexture.startColor = randomColor();
             }
             Button {
                 text: "Random End Color"
                 onClicked: gradientTexture.endColor = randomColor();
             }
         }
     }