cubocteversion(6)

NAME
cubocteversion - Displays a cuboctahedron eversion.

SYNOPSIS
cubocteversion [--display host:display.screen] [--install] [--visual visual] [--window] [--root] [--window-id number] [--delay usecs] [--fps] [--eversion-method method] [--morin-denner] [--apery] [--mode display-mode] [--surface] [--transparent] [--edges edge-mode] [--self-intersections self-intersection-mode] [--colors color-scheme] [--twosided-colors] [--face-colors] [--earth-colors] [--deformation-speed float] [--projection projection-mode] [--perspective] [--orthographic] [--transparency transparency-method] [--correct-transparency] [--approximate-transparency] [--standard-transparency] [--speed-x float] [--speed-y float] [--speed-z float]

DESCRIPTION
The cubocteversion program shows a cuboctahedron eversion, i.e., a smooth deformation (homotopy) that turns a cuboctahedron inside out. During the eversion, the deformed cuboctahedron is allowed to intersect itself transversally. However, no fold edges or non-injective neighborhoods of vertices are allowed to occur.

The cuboctahedron can be deformed with two eversion methods: