This is the complete list of members for
ipe::Object, including all inherited members.
accept(Visitor &visitor) const =0 | ipe::Object | [pure virtual] |
addToBBox(Rect &box, const Matrix &m, bool cp) const =0 | ipe::Object | [pure virtual] |
asGroup() | ipe::Object | [virtual] |
asImage() | ipe::Object | [virtual] |
asPath() | ipe::Object | [virtual] |
asReference() | ipe::Object | [virtual] |
asText() | ipe::Object | [virtual] |
checkStyle(const Cascade *sheet, AttributeSeq &seq) const | ipe::Object | [virtual] |
checkSymbol(Kind kind, Attribute attr, const Cascade *sheet, AttributeSeq &seq) | ipe::Object | [protected, static] |
clone() const =0 | ipe::Object | [pure virtual] |
distance(const Vector &v, const Matrix &m, double bound) const =0 | ipe::Object | [pure virtual] |
draw(Painter &painter) const =0 | ipe::Object | [pure virtual] |
drawSimple(Painter &painter) const =0 | ipe::Object | [pure virtual] |
EGroup enum value | ipe::Object | |
EImage enum value | ipe::Object | |
EPath enum value | ipe::Object | |
EReference enum value | ipe::Object | |
EText enum value | ipe::Object | |
getAttribute(Property prop) | ipe::Object | [virtual] |
iMatrix | ipe::Object | [protected] |
iPinned | ipe::Object | [protected] |
iTransformations | ipe::Object | [protected] |
matrix() const | ipe::Object | [inline] |
Object() | ipe::Object | [explicit, protected] |
Object(const AllAttributes &attr) | ipe::Object | [explicit, protected] |
Object(const Object &rhs) | ipe::Object | [protected] |
Object(const XmlAttributes &attr) | ipe::Object | [explicit, protected] |
pinned() const | ipe::Object | [virtual] |
saveAsXml(Stream &stream, String layer) const =0 | ipe::Object | [pure virtual] |
saveAttributesAsXml(Stream &stream, String layer) const | ipe::Object | [protected] |
setAttribute(Property prop, Attribute value, Attribute stroke, Attribute fill) | ipe::Object | [virtual] |
setMatrix(const Matrix &matrix) | ipe::Object | |
setPinned(TPinned pin) | ipe::Object | |
setTransformations(TTransformations trans) | ipe::Object | |
snapBnd(const Vector &mouse, const Matrix &m, Vector &pos, double &bound) const | ipe::Object | [virtual] |
snapVtx(const Vector &mouse, const Matrix &m, Vector &pos, double &bound) const =0 | ipe::Object | [pure virtual] |
transformations() const | ipe::Object | [inline] |
Type enum name | ipe::Object | |
type() const =0 | ipe::Object | [pure virtual] |
~Object()=0 | ipe::Object | [pure virtual] |